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	<title>Comments for The Lair of Evil Dr. Ganymede</title>
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	<link>http://evildrganymede.net</link>
	<description>Hatching nefarious schemes online since 1996!</description>
	<lastBuildDate>Wed, 11 Apr 2012 07:20:09 +0000</lastBuildDate>
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		<title>Comment on [Stellar Mapping] The 2300AD Near Star Map by EDG</title>
		<link>http://evildrganymede.net/2012/02/13/stellar-mapping-2300ad-near-star-map/#comment-4051</link>
		<dc:creator>EDG</dc:creator>
		<pubDate>Wed, 11 Apr 2012 07:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1409#comment-4051</guid>
		<description>That&#039;s possible, but I suspect that they included those systems simply because they needed to join up some real stars to make the Arms that they wanted. If it made the map unique, then all the better for them I guess :)

I&#039;m actually working on figuring out some new Arms that only use links that are shorter than 7.7 ly, and so far there are a &lt;i&gt;lot&lt;/i&gt; of stars that can be reached like that - I&#039;ve got many Arms going out in pretty much every direction. Most of those Arms end around 60 ly from Sol because the dimmer stars that can be used to connect them haven&#039;t been discovered yet, but it goes to show that there are still plenty of systems that are accessible to normal stutterwarp (and also, to answer your other question, that the routing is still interesting at 7.7 ly).</description>
		<content:encoded><![CDATA[<p>That&#8217;s possible, but I suspect that they included those systems simply because they needed to join up some real stars to make the Arms that they wanted. If it made the map unique, then all the better for them I guess <img src='http://evildrganymede.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;m actually working on figuring out some new Arms that only use links that are shorter than 7.7 ly, and so far there are a <i>lot</i> of stars that can be reached like that &#8211; I&#8217;ve got many Arms going out in pretty much every direction. Most of those Arms end around 60 ly from Sol because the dimmer stars that can be used to connect them haven&#8217;t been discovered yet, but it goes to show that there are still plenty of systems that are accessible to normal stutterwarp (and also, to answer your other question, that the routing is still interesting at 7.7 ly).</p>
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		<title>Comment on [Stellar Mapping] The 2300AD Near Star Map by kaladorn (Tom B)</title>
		<link>http://evildrganymede.net/2012/02/13/stellar-mapping-2300ad-near-star-map/#comment-4048</link>
		<dc:creator>kaladorn (Tom B)</dc:creator>
		<pubDate>Tue, 10 Apr 2012 20:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1409#comment-4048</guid>
		<description>Another interesting question would be:

If SW didn&#039;t stick at 7.7 and 11.5, can you make better sense of the routing? That is to say, if you selected a different &#039;magic number&#039; for the SW distance, will that remedy some of the connectivity issues without rendering other routes senseless?</description>
		<content:encoded><![CDATA[<p>Another interesting question would be:</p>
<p>If SW didn&#8217;t stick at 7.7 and 11.5, can you make better sense of the routing? That is to say, if you selected a different &#8216;magic number&#8217; for the SW distance, will that remedy some of the connectivity issues without rendering other routes senseless?</p>
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		<title>Comment on [Stellar Mapping] The 2300AD Near Star Map by kaladorn (Tom B)</title>
		<link>http://evildrganymede.net/2012/02/13/stellar-mapping-2300ad-near-star-map/#comment-4046</link>
		<dc:creator>kaladorn (Tom B)</dc:creator>
		<pubDate>Tue, 10 Apr 2012 20:05:29 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1409#comment-4046</guid>
		<description>Most excellent Doctor G, I seem to recall hearing that GDW *intentionally* included a few bogus stars so as to know if someone ripped off their hard work on the 3D starmap. If someone stole it wholesale and didn&#039;t know there were &#039;hidden mines&#039; in it, it would be pretty easy to prove the theft since some do not line up with even data available at that time. 

That may well explain the imaginary systems.

What would be interesting would be to create an updated map that tried to not take liberties with known star data (or likely to be discovered) and that salvaged as much of the Colonial Atlas material as possible. One would have to accept some changes, but creating something sensible that could work using actual refined distances would be pretty wonderful. 

I&#039;m guessing you used Astrosynthesis for some of the above graphics. Do you have a sector file that you used during the production that you&#039;d care to share? 

Nice work, BTW. Have bookmarked this site!</description>
		<content:encoded><![CDATA[<p>Most excellent Doctor G, I seem to recall hearing that GDW *intentionally* included a few bogus stars so as to know if someone ripped off their hard work on the 3D starmap. If someone stole it wholesale and didn&#8217;t know there were &#8216;hidden mines&#8217; in it, it would be pretty easy to prove the theft since some do not line up with even data available at that time. </p>
<p>That may well explain the imaginary systems.</p>
<p>What would be interesting would be to create an updated map that tried to not take liberties with known star data (or likely to be discovered) and that salvaged as much of the Colonial Atlas material as possible. One would have to accept some changes, but creating something sensible that could work using actual refined distances would be pretty wonderful. </p>
<p>I&#8217;m guessing you used Astrosynthesis for some of the above graphics. Do you have a sector file that you used during the production that you&#8217;d care to share? </p>
<p>Nice work, BTW. Have bookmarked this site!</p>
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		<title>Comment on [Stellar Mapping] Historical Datasets (Yale &amp; Gliese3) by [Stellar Mapping] Brown Dwarf dataset added, plus some major updates! &#171; The Lair of Evil Dr. Ganymede</title>
		<link>http://evildrganymede.net/2012/03/24/stellar-mapping-historical-datasets/#comment-3993</link>
		<dc:creator>[Stellar Mapping] Brown Dwarf dataset added, plus some major updates! &#171; The Lair of Evil Dr. Ganymede</dc:creator>
		<pubDate>Sun, 25 Mar 2012 09:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1532#comment-3993</guid>
		<description>[...] Subscribe to blog!            &#171; [Stellar Mapping] Historical Datasets (Yale &amp; Gliese3) [...]</description>
		<content:encoded><![CDATA[<p>[...] Subscribe to blog!            &laquo; [Stellar Mapping] Historical Datasets (Yale &amp; Gliese3) [...]</p>
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		<title>Comment on Stellar Mapping by [Stellar Mapping] Brown Dwarf dataset added, plus some major updates! &#171; The Lair of Evil Dr. Ganymede</title>
		<link>http://evildrganymede.net/rpgs/stellar-mapping/#comment-3991</link>
		<dc:creator>[Stellar Mapping] Brown Dwarf dataset added, plus some major updates! &#171; The Lair of Evil Dr. Ganymede</dc:creator>
		<pubDate>Sun, 25 Mar 2012 08:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?page_id=1188#comment-3991</guid>
		<description>[...] added another new dataset to the Stellar Mapping page! This should hopefully be the last major update to the stellar datasets for a while &#8211; [...]</description>
		<content:encoded><![CDATA[<p>[...] added another new dataset to the Stellar Mapping page! This should hopefully be the last major update to the stellar datasets for a while &#8211; [...]</p>
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		<title>Comment on Stellar Mapping by [Stellar Mapping] Historical Datasets (Yale &#38; Gliese3) &#171; The Lair of Evil Dr. Ganymede</title>
		<link>http://evildrganymede.net/rpgs/stellar-mapping/#comment-3987</link>
		<dc:creator>[Stellar Mapping] Historical Datasets (Yale &#38; Gliese3) &#171; The Lair of Evil Dr. Ganymede</dc:creator>
		<pubDate>Sat, 24 Mar 2012 22:08:33 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?page_id=1188#comment-3987</guid>
		<description>[...] part of this weekend&#8217;s update to my Stellar Mapping page (more details about that will be in the next post), I&#8217;ve decided to move the Historical [...]</description>
		<content:encoded><![CDATA[<p>[...] part of this weekend&#8217;s update to my Stellar Mapping page (more details about that will be in the next post), I&#8217;ve decided to move the Historical [...]</p>
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		<title>Comment on [Stellar Mapping] The 2300AD Near Star Map by EDG</title>
		<link>http://evildrganymede.net/2012/02/13/stellar-mapping-2300ad-near-star-map/#comment-3986</link>
		<dc:creator>EDG</dc:creator>
		<pubDate>Sat, 24 Mar 2012 16:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1409#comment-3986</guid>
		<description>Thanks! I should be posting a big update to the stellar datasets this weekend, after which I will hopefully be able to actually get on with sorting out the reworked Arms. 
The printing format is limited to what Astrosynthesis can produce - the most appropriate format for your purposes is a map on a white background like the one at the bottom of the Stellar Mapping page, which I should be able to produce (not sure how great it would look crammed onto a single page though). 
(Also, I&#039;m still active on the SJG forums as Malenfant, I&#039;m just not on the JTAS boards).</description>
		<content:encoded><![CDATA[<p>Thanks! I should be posting a big update to the stellar datasets this weekend, after which I will hopefully be able to actually get on with sorting out the reworked Arms.<br />
The printing format is limited to what Astrosynthesis can produce &#8211; the most appropriate format for your purposes is a map on a white background like the one at the bottom of the Stellar Mapping page, which I should be able to produce (not sure how great it would look crammed onto a single page though).<br />
(Also, I&#8217;m still active on the SJG forums as Malenfant, I&#8217;m just not on the JTAS boards).</p>
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		<title>Comment on [Stellar Mapping] The 2300AD Near Star Map by Benjamin</title>
		<link>http://evildrganymede.net/2012/02/13/stellar-mapping-2300ad-near-star-map/#comment-3983</link>
		<dc:creator>Benjamin</dc:creator>
		<pubDate>Sat, 24 Mar 2012 15:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1409#comment-3983</guid>
		<description>Very good maps.  I still miss your presence over at SJGames.  Any chance of getting the reworked arms in a format that is printable on a standard 8 x 11 page.  I&#039;m thinking of using the real world data to augment that 2300AD stuff.  I&#039;m going to chalk it up to an AGRA created pocket universe (think Grandfather from Traveller) that seeps into the 2300AD universe.  This will play havoc with astropolitics, mess up the arms and open more star systems to customized planetary systems.  Looking forwards to future updates.

Benjamin</description>
		<content:encoded><![CDATA[<p>Very good maps.  I still miss your presence over at SJGames.  Any chance of getting the reworked arms in a format that is printable on a standard 8 x 11 page.  I&#8217;m thinking of using the real world data to augment that 2300AD stuff.  I&#8217;m going to chalk it up to an AGRA created pocket universe (think Grandfather from Traveller) that seeps into the 2300AD universe.  This will play havoc with astropolitics, mess up the arms and open more star systems to customized planetary systems.  Looking forwards to future updates.</p>
<p>Benjamin</p>
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		<title>Comment on [Stellar Mapping] How to make your own stellar database! by EDG</title>
		<link>http://evildrganymede.net/2012/02/04/make-your-own-stellar-database/#comment-3964</link>
		<dc:creator>EDG</dc:creator>
		<pubDate>Thu, 22 Mar 2012 07:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1300#comment-3964</guid>
		<description>You&#039;re welcome! I&#039;m glad you found it useful! :)</description>
		<content:encoded><![CDATA[<p>You&#8217;re welcome! I&#8217;m glad you found it useful! <img src='http://evildrganymede.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on [Stellar Mapping] How to make your own stellar database! by Pete</title>
		<link>http://evildrganymede.net/2012/02/04/make-your-own-stellar-database/#comment-3961</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Tue, 20 Mar 2012 12:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://evildrganymede.net/?p=1300#comment-3961</guid>
		<description>Thanks for this!  So much clearer and easier than trying to wrestle the data out of Vizier using just their diabolically user unfriendly interface and &quot;Tutorial&quot;.
Pete</description>
		<content:encoded><![CDATA[<p>Thanks for this!  So much clearer and easier than trying to wrestle the data out of Vizier using just their diabolically user unfriendly interface and &#8220;Tutorial&#8221;.<br />
Pete</p>
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